It was totally a thing. Games are done! Well, more or less.
In no particular order
|Pork||rightfold||Befunge, C++||A herding simulator where you have to prevent some pigs from escaping|
|Sheep and Cabbage||Abyx||C++||A herding simulator where you have to fix a fence before the sheep escape and eat the cabbage|
|Fugam||Ell||Ruby||Herd the shadows to let them escape|
|Herding Simulator 2014||Rapptz||C++||A herding simulator|
|Bad Rats 2: Hyperactive Rats||Cat and Robot||C#||A roguelike where you try to fix your broken zombie robot and escape a dungeon full of hyperactive rats.|
|Fishy||DeadMG and melak47||C++||Run away from the sheep!|
|Prison Breakage||Bartek and Cicada||Lua||Evade the herding guards!|
Any vagueness in the description of the award criteria is probably intended.
Awarded to the entry that is the best when viewed as a whole.
Awarded to the entry that has the best content (visuals, story, whatever).
Awarded to the entry that has the best game mechanics.
Awarded to the entry with the best bug.
Awarded to the worst code snippet.
|Extreme Finger Workout Award||Bad Rats 2: Hyperactive Rats|
|No Idea What To Do Award||Herding Simulator 2014|
|Best Invisible Character||Fishy, for “invisible sheepdog”|
|Best Joke||Bad Rats 2: Hyperactive Rats, for “stab avoidance device”|
|Took Minimum Number Of Hours To Get Working A Bit And Was Actually Sorta Runnable Award||Fishy|